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Patch notes

Mob Holdout: Mafia Defense

A mafia lane-defense game. Rival crews storm your wall, wave after wave, and you have one turret to hold the line.

9 updates with 42 changes. The game is in development; it isn’t in the stores yet.

  1. 0.9

    Store readyLatest

    • NewBuy coins, offers and skins through the App Store and Google Play
    • NewRestore purchases from Settings
    • NewThe Family VIP subscription and an Elite pass for every season
    • NewRewarded ads with an EU consent screen; on iPhone you choose whether ads may track you
    • NewDelete your account and all your data from Settings
    • NewLinks to the privacy policy and support in Settings
    • ImprovedThe game is now called Mob Holdout: Mafia Defense
    • ImprovedThe game is now in English for everyone
  2. 0.8

    Families and the cloud

    • NewYour progress is saved online; on iPhone it comes back when you reinstall
    • NewOnline leaderboards
    • NewReal families with other players: ranks up to Boss, a family log, faction points and family wars
    • ImprovedThe server checks every family action, so ranks and leaderboards stay fair
    • NewAnonymous gameplay statistics to improve the game, which you can switch off in Settings
    • FixedA fresh install can no longer overwrite progress you saved earlier
  3. 0.7

    Seasons

    • NewSeasons of 28 days, each with its own look on the street: Street War, Harbor Blockade, Icy Winter and Neon Nights
    • NewA season pass with 50 tiers, a season skin at tier 40 and a season title at tier 50
    • NewA season boss in Endless mode, worth 300 season points
    • NewA cinematic intro at the start of every season
  4. 0.6

    Capos

    • NewCapos: collectible heroes with stars, fragments and a super attack you trigger yourself
    • NewTwo new Capos, Vito and Mama Gina, unlocked with fragments
  5. 0.5

    The city grows

    • New1,000 missions in 20 chapters, with a mission map, stars and first-clear bonuses
    • NewThe city grows from 8 to 24 districts, each with its own investment levels
    • NewSix new permanent upgrades and a Boosts tab in the shop
    • NewTen new premium skins
    • FixedMarquee lights no longer overlap the Play button and the logo
    • FixedAfter a win in Aim mode, the next run stays in Aim mode
  6. 0.4

    Neon Noir

    • NewThe Neon Noir look, with a casino arcade layer: marquee lights, art-deco gold and contracts as mob dossiers
    • ImprovedClearer text everywhere, especially on the Contracts screen
  7. 0.3

    A fairer economy

    • ImprovedFamily rank now goes up to level 1,000, and grows more slowly
    • ImprovedCoin rewards rebalanced
    • NewA second chance when your wall falls, by watching a short ad
    • NewEvery run plays a little differently: weather, enemy mix and twists vary
    • ImprovedEnglish is now the default language; Dutch is still available
  8. 0.2

    Endless, reworked

    • ImprovedEndless mode is now one continuous stream with a rising threat level
    • NewRecord chase, rare upgrade cards and the golden courier bonus enemy
    • NewOptional risk modifiers for bigger rewards
    • NewFamily rank, a first-run-of-the-day bonus and a next-goal prompt
    • NewRivalry notifications
    • FixedInformation pop-ups no longer end a run
  9. 0.1

    First line of defense

    • NewA turret on your wall against wave after wave of rival crews
    • NewMissions, Endless mode and manual aim
    • NewA shop with turret upgrades for Endless mode